Innovations in area 'Social sciences'

An application to practise emotion recognition in relation to the context for children with autism

Children with Autism have difficulty in recognizing emotions. Some of these children do have the abilty to learn emotions but they miss the intuitive way of perceiving emotions. It is very difficult for them to apply skills they have learned in their own lifes. Even more due to the fact that they have a very detailed perception and miss out on the context.

View details of innovation: An application to practise emotion recognition in relation to the context for children with autism

Interactive Game Board

The Interactive Game Board (IGB) is a table size surface, on which a large quantity of playing objects can be placed and electronically identified and tracked
The IGB responds on the opject position and moving.
Interactivity by highlighting regions on the board, sound generation (voice) and/or by projection of computer graphics on the surface

View details of innovation: Interactive Game Board

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